He also found the ability to transform into weaponry and create weaponry from the suit. IronWolf became a great asset within the X-Men and the Avengers. He still works for them today.
Powers and Abilities
Mutant Physiology: IronWolf is a mutant who has been given an unbreakable skeleton from Weapon X Program and augmented by Apocalypse. He has also been given an Adamantium suit that enhances his strength as well as giving him some of Iron Man's abilities.
- Superhuman Strength: His natural strength is augmented by the demand placed on his musculature due to the presence of over 50kg/100 pounds of Adamantium bonded to his skeleton, which also removes the natural limitations of the human skeletal structure by allowing him to lift weights that would damage a human skeleton. His largest amount recorded to have lifted is about 120 tons.
- Superhumanly Acute Senses: IronWolf possesses superhumanly acute senses that are comparable to those of certain animals. He can see at far greater distances, with perfect clarity, than an ordinary human.
- Insulated Weather Adaptation: IronWolf's body is highly resistant to certain elemental extremes, particularly cold, to the extent that he can sleep nude in subarctic conditions with no apparent injury.
- Animal Empathy: IronWolf has the ability to sense the emotional state of animals on a basic level such as fear, anger, happiness or pain. He can even communicate with them to make the animal aware of his actions and or his intent.
- Adamantium Poisoning ImmunityBone Claws: IronWolf's skeleton includes six retractable 12-inch long bone claws, three in each arm, that are housed beneath the skin and muscle of his forearms.
- Flight: The armor can typically reach speeds of Mach 10 has been recently depicted as able to reach orbital escape velocities and up to speeds that can outrun black holes.
- Power Cells: His armor is powered by a combination of solar converters, electrical batteries and an on-board generator that uses beta particle absorption as a fuel soul.
- Energy Conversion Power Recharge: The armor is also able to absorb and convert nearby or far away energy sources, such as heat, solar, electrical, magnetic, geo-thermal or kinetic energy or energy from the planet itself into electricity, or even drain energy directly into the batteries for recharge.
- Self-Contained Life-Support System & Environmental Protection: The armor can be completely sealed for operations in vacuum or underwater, providing its own life support.
- Magnetism: The armor can generate magnetic fields to pull or push metal objects at will.
- Anti-Magnetism: The armor Logan has to negate the effects of magnetism on it. This skill is used often to be immune to the powers of Magneto.
- Onboard Computer: The armor has an internal on board computer operating system that aids Logan in providing strategies, background information on opponents, surroundings, the status of the suit, and prevents a lock on from targeting systems.
- Sensor Array: Known sensors include radar/lidar, night vision, and physiological/medical scanners that allow Logan to take and monitor the vitals of other people, including heart and brain scans.
- Override: When required, armor systems including strength amplification, durability amplification, and repulsor intensity can be greatly increased, by bypassing safety circuits and limiters.